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| Plectrum - musical platform game |
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Date: |
2009 |
Client: |
Final Major Project for Interactive media degree, |
Project outline: |
A Flash based 2D platform game called Plectrum featuring dynamically changing musical elements, each level of the game is based on a music track, think Sonic the Hedgehog meets Guitar hero. |
Input: |
Original concept, developing the engine, artwork and level design. |
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| Untitled Dystopia - website |
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Date: |
2008 |
Client: |
Broken Biscuit Productions / Phoenix Media |
Project outline: |
A Pre-Apocalyptic comedy about an Artist and a disembodied talking head at the end of the world. Commissioned as part of the 2008 Exeter Phoenix Bursaries for the Two Short Night Film Festival. |
Input: |
Storyboard Artist, Production Assistant, Promotional Website Developer |
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| Crow Court - website |
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Date: |
2008 |
Client: |
Crow Court / Second year project for Interactive media degree, |
Project outline: |
Promotional website for Newport based band Crow Court. |
Input: |
Html, Flash animation |
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Virtual Gallary |
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Date: |
2007 |
Client: |
First year project for Interactive media degree, |
Project outline: |
We had to make an isometric multi user space based on a basic engine and create an online portfolio, I decided to kill two birds with one stone. Features multiple rooms, non player characters and dynamicly loading images, text and videos. |
Input: |
Graphics, Aditional code added upon a basic engine. |
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Sparrow - Interactive Storybook |
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Date: |
2006 |
Client: |
First year project for Interactive media degree, |
Project outline: |
Interactive narative project, experimenting with adding game elements to an existing story, features synamicly loading swfs and audio files, origionaly planned to have more game elements, needs more coding and animation. |
Input: |
Game design, Flash coding, Animation, Editing |
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